PokeBonk Survivors · Loading the forest…

PokeBonk Survivors — a free monster survival game

Pick a creature, weave through the swarm and build a small team that fights beside you. PokeBonk Survivors is a free, single-player browser survival game with automatic attacks, level-up choices and three boss encounters. Play right above, with no download or account.

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How to play

  1. Choose Wander for your first run, then pick Mossheart, Cinderfang or Tideward. Choose Greenmere for a bright forest or Ashmere for copper-colored woods.
  2. Your attacks fire automatically. Keep moving, collect glowing experience motes and choose one of three upgrades when you level up. Each run has two free rerolls for those choices.
  3. Reach level 6 to awaken your creature. Defeat marked elites to recruit companions, then overcome Hollow Warden, Kiln Titan and Rift Matron to finish the run.
WASD / Arrow keys
Move through the forest
Shift
Dash with brief invulnerability; recharges in 2.4 seconds
Space / E
Use your ultimate when the crest is full
1 / 2 / 3
Choose an upgrade card
Esc
Pause or resume
Touch controls
Drag on the left to move; tap the dash and crest buttons on the right
PokeBonk Survivors original creatures in the Greenmere forest
Greenmere: original creatures, a forest clearing and a new run waiting to begin.

Choose your creature

Each starter has its own passive ability, automatic attack and charged ultimate. Their awakened forms keep the same identity while changing their silhouette and increasing their strength.

Mossheart

A peat-hearted tender that knits wounds while the swarm closes in.

Passive
Regenerates vigor and slowly mends companions.
Auto
Spore darts that cling and slow.
Ultimate
Bloomwell — a sap burst that heals you and harms the ring around you.

Awakening at level 6: Crownmoss

Cinderfang

A kiln-born stalker that worries prey until they catch.

Passive
Strikes leave a lingering burn.
Auto
Fast ember spit.
Ultimate
Pyre Ring — a wide wheel of kiln-fire.

Awakening at level 6: Ashmaw

Tideward

A reef bulwark that takes the hit and answers it.

Passive
Turns aside some harm and pricks anything that lands a blow.
Auto
Heavy tide orbs that punch through.
Ultimate
Bulwark — a short shell of safety and a shoving wave.

Awakening at level 6: Leviglass

Capture elites and build a team

Defeat a marked elite and choose Bind when the capture offer appears. You start with two companion slots. Third Knot in the Cinder Lab unlocks a third slot for later runs. Companions follow and attack automatically; a fainted companion rests before returning. If all slots are occupied, the capture reward becomes experience motes.

Brambleback

A thorned hulk that shrugs off small shots.

Voltwhisk

A quick meadow streak with a crackling bite.

Gloomslug

A slow violet mass that soaks punishment.

Shardwing

A glass-winged hunter that darts and cuts.

Moves, upgrades and rerolls

Combine your starter’s primary attack with additional moves. Level-up choices can introduce a move, strengthen a move you already know or improve a stat with a tonic. Try area control with Thorn Orbit and Pulse Nova, or attack through groups with Sap Lance. The two rerolls belong to the current run; they refresh when you start again.

Thorn Orbit
A ring of thorns circles you and cuts anything that steps through.
Arc Spray
A wider fan of shots, fired on its own cadence.
Pulse Nova
A periodic burst that shoves the nearest crowd back.
Seeker Motes
Slow motes that bend toward the closest foe.
Sap Lance
A piercing line that runs through several bodies.

Three bosses, one dawn

Bosses arrive about every three minutes. Hasty trial shortens the interval to 45 seconds for a faster challenge. Watch the ground warning rings, move out of danger and use a dash when you need space. Defeating the first two bosses offers a pact: a powerful bonus with a drawback that lasts for the run. Defeat all three bosses to win.

  1. Hollow Warden — The first great shape to stand up out of the grass.
  2. Kiln Titan — A walking hearth that slams the ground into rings.
  3. Rift Matron — The last tide before dawn. End her and the night breaks.

Cinder Lab and local saves

Earn Cinders at the end of a run and spend them on permanent upgrades before starting again. Rootbroth improves starting health, Kiln Salt improves attack, Mote Lantern helps collect experience, Quiet Study increases experience gains and Third Knot adds a companion slot. Lab ranks, currency, records and settings are saved in this browser on this device. An unfinished run is not saved. Clearing site data or using another browser will not carry over your progress.

A stronger first run

  • Circle the edge of a crowd instead of stopping inside it. Leave yourself a route toward clear ground.
  • Collect experience early. Reaching level 6 unlocks your awakening, while abandoned motes do not help your current build.
  • Use a ready crest when it makes room or saves health. Save a dash for a tight gap or a boss warning.
  • Mossheart offers recovery, Cinderfang adds burn damage, and Tideward offers protection. Try all three before choosing a favorite.

Frequently asked questions

Is PokeBonk Survivors free?

Yes. You can play the whole browser game for free without creating an account. There are no paid upgrades.

Can I play on a phone?

Yes, the game includes a touch joystick and on-screen dash and ultimate buttons. Use a recent browser with WebGL support; performance depends on your device.

How do creatures evolve?

Your starter automatically awakens at level 6 during a run: Mossheart becomes Crownmoss, Cinderfang becomes Ashmaw and Tideward becomes Leviglass. A new run starts with the base form.

How long is a run?

Normal boss intervals are about three minutes, or 45 seconds in Hasty trial. You win by defeating three bosses, so total time also depends on how quickly you defeat them.

Does progress sync between devices?

No. Cinders, lab upgrades and records use local browser storage. There is no account, cloud save or cross-device sync, and an active run cannot be resumed after closing the page.

Is there multiplayer?

The current game is single-player. Your captured companions are controlled by the game.